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Wiki: terms from 360°, scanning and surveying.

Technical terms from our daily work, explained for people who are reading a quote right now and want to know what it actually says.

  1. 360° mapping

    How a sequence of 360° captures becomes a walkable path on the map.

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  2. 360° photos

    What a 360° photo is, how it is produced and what it is used for — explained briefly.

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  3. 360° video

    How 360° video works, what resolution it needs and where its limits lie.

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  4. Artificial intelligence

    What artificial intelligence refers to and how it is applied in image processing.

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  5. Bitrate

    What bitrate describes and why it decides visible quality in 360° video.

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  6. Computer vision

    What computer vision is and how it is used in image anonymization.

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  7. Dynamic range

    What dynamic range describes and why it is critical for 360° captures.

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  8. Edge computing

    What edge computing means and why local processing makes the difference for data protection.

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  9. Google Maps

    How Google Maps and the business profile connect — and what role 360° content plays.

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  10. Google Street View

    What Street View is, how your own imagery gets there and what the blue lines mean.

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  11. HDR

    How HDR works and why it is indispensable for interiors with windows.

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  12. Immersion

    What immersion means and which technical factors decide whether it occurs.

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  13. Infrared scanning

    How infrared depth sensors capture rooms and why they struggle outdoors.

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  14. Laser scanner

    How a terrestrial laser scanner works and what it is used for in as-built capture.

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  15. LiDAR

    How LiDAR measures distance with laser light and where the technology is applied.

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  16. Matterport

    What Matterport is, how capture works and which views a tour offers.

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  17. Parallax

    Why parallax causes stitching errors in 360° cameras and how to avoid it.

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  18. Photogrammetry

    How overlapping photos become a 3D model and where the method reaches its limits.

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  19. Point clouds

    What a point cloud is, how it is produced and how it becomes floor plans and BIM models.

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  20. Sensor size

    Why sensor size tells you more about image quality than the megapixel count.

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  21. Stitching

    What happens during stitching, why seams appear and how to avoid them.

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  22. Street View cameras

    Which cameras are suitable for Street View contributions and what matters during capture.

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  23. Tourism & 360°

    How destinations and businesses use 360° content and what it is good for.

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  24. YOLO

    How the YOLO method detects objects in a single pass and what it is used for.

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